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Computer Graphics (2160703)

Teaching Scheme (in Hours)

Theory Tutorial Practical Total
4 0 2 6

Subject Credit :  6

Examination Scheme (in marks)

PA (M)
ESE Viva (V)
PA (I)
70 20 20 10 120

Syllabus Content    Download

Unit-1:  Basic of Computer Graphics

Basic of Computer Graphics, Applications of computer graphics, Display devices, Random and Raster scan systems, Graphics input devices, Graphics software and standards

Unit-2:  Graphics Primitives

Points, lines, circles and ellipses as primitives, scan conversion algorithms for primitives, Fill area primitives including scan-line polygon filling, inside-outside test, boundary and flood-fill, character generation, line attributes, area-fill attributes, character attributers.

Unit-3:  2D transformation and viewing

Transformations (translation, rotation, scaling), matrix representation, homogeneous coordinates, composite transformations, reflection and shearing, viewing pipeline and coordinates system, window-to-viewport transformation, clipping including point clipping, line clipping (cohen-sutherland, liang- bersky, NLN), polygon clipping

Unit-4:  3D concepts and object representation

3D display methods, polygon surfaces, tables, equations, meshes, curved lies and surfaces, quadric surfaces, spline representation, cubic spline interpolation methods, Bazier curves and surfaces, B-spline curves and surfaces

Unit-5:  3D transformation and viewing

3D scaling, rotation and translation, composite transformation, viewing pipeline and coordinates, parallel and perspective transformation, view volume and general (parallel and perspective) projection transformations

Unit-6:  Advance topics

visible surface detection concepts, back-face detection, depth buffer method, illumination, light sources, illumination methods (ambient, diffuse reflection, specular reflection), Color models: properties of light, XYZ, RGB, YIQ and CMY color models

Reference Books

Sr. Title Author Publication Amazon Link
1 Computer Graphics D.Hearn And P.Baker Pearson Eduction
2 Computer Graphics, with OpenGL Hearn and Baker Pearson
3 Computer Graphics Sinha & Udai TMH
4 Computer Graphics Foley and van Dam Person Education

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